July 8, 2012 – 10:51 am Tags:
Games,
JavaScript,
NodeJS,
Planetside2,
Raphael
Random ideas and idle hands lead from one thing to another. While waiting for the Planetside 2 (a large scale MMOFPS) beta to land, I decided to make a hex-grid of the game’s map.
Once the map is complete, someone suggests it should be colored in one of the three in-game faction’s colors… then I realize, why not just let the user click the map to change the color of a hex to his favorite faction’s?
End result: In the span of 12 or so hours, thousands of people come to play a game where the sole purpose is to franctically click hexes in competition with everyone else playing it.
Read on to find out what on earth am I talking about, how it worked (hint: node.js) and some thoughts on why it became so popular for a while.
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