I wrote a Sim City clone in JavaScript

Tuesday, April 28th, 2009

This is why I haven't been updating lately: I have been working on a Sim City clone, written purely in HTML, CSS and JavaScript! The game is called WidgetCity, and I'm participating with it in the Betavine Widget Competition 2009. The game was designed to run in Opera Widgets mode, but it ...

Common widget design patterns

Wednesday, December 3rd, 2008

I've worked on quite many widget projects, and very often they have certain patterns that keep appearing. I'm calling these "widget design patterns" - let's take a look at a few.

Developing for smaller screens

Monday, November 17th, 2008

As of late, I've been working on developing a widget that runs on both PCs and mobile phones, for Opera's X-Widgets Challenge. The widgets for the challenge must work on a QVGA (320x240) screen, and that presents certain challenges. For example, as the size of the widget is so constrained, you ...

Cross-device Opera Widgets challenge

Saturday, October 25th, 2008

Opera has launched another widget competition: The x-widget challenge. The goal is to make the best cross-device widget - this means the widget has to work on mobile phones running Opera Mobile 9.5, which supports widgets, and in Opera on your computer.

Ext JS impressions

Friday, January 4th, 2008

I've lately been using Ext JS in a project. Ext is basically a big JavaScript UI framework - like their site says, "a foundation you can build on". It comes with various interface widgets like Windows, tabbed panels, accordion panels, menus, toolbars and forms to name some. It also has various ...

The future of browser widgets

Saturday, December 8th, 2007

My definition of a widget: a small web application inside your browser. Opera has had widgets for a while now, and I'm sure Firefox has a plugin which provides similar features. But what is the future of widgets? I'm a widget developer - I have made quite many widgets and even ...