Archive for January, 2010

6 programming project mistakes you should avoid

Thursday, January 28th, 2010

During my adventures in programming, I've been involved in many projects. Luckily, despite having made some mistakes, they've gone quite well. Here are a few of them, with tips on how to avoid making them yourself.

How much would you pay for good headphones?

Thursday, January 14th, 2010

Time for some consumer advice today. I'm sure many of us have often thought about getting headphones - and I'm sure many of us already have a pair - but how much is a reasonable amount to spend? And what will a higher-grade (read: more expensive) pair do that's worth ...

Rendering graphics in JavaScript games

Thursday, January 7th, 2010

As I've been rewriting TankWar, I've been thinking of various approaches to displaying the game's graphics. At the moment, I can count three feasible approaches for rendering game graphics: DHTML - In other words, using divs with images and moving them around Canvas A hybrid: Canvas with DHTML I've considered each of these, and ...